Technical Artist


Role: Technical Artist

Location: Europe, Fully Remote

Genre: MOBA 


  • Global remote team
  • 33 days of holiday (inclusive of bank holidays)
  • EMI stock options
  • Healthcare
  • More benefits to come


  • Mid to Senior level of professional Technical Art experience in the gaming industry
  • Strong understanding of current content creation suites such as Maya, 3DSMax and Substance tools
  • Good understanding of real-time rendering and shaders
  • Experience within the Unreal Engine
  • Have strong technical problem-solving skills that allow for quick project execution

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